Monark unveils its unique approach to school and madness in early 2022

    Monark unveils its unique approach to school and madness in early 2022

    Monark unveils its unique approach to school and madness in early 2022

    NIS America has announced that Monark will be released on February 22 in North America and Europe for Nintendo Switch, PlayStation 4 and PS5, and PC. While FuRyu's school story might seem Persona-lite - naturally, since former Shin Megami Tensei developers are behind it - there are a few key differences that set Monark apart.

    I was lucky enough to see a brief glimpse of Monark combat and exploration at a recent event hosted by NIS America, and while the larger story beats remain a mystery for now, I had a general idea of ​​what to expect.



    The segment presented by NISA took place in the middle of a madness segment, where the protagonist plunges into the fog of madness to confront the warped ego that poisons the school and those in it.


    You come with a companion meant to counter ego distortions, but on a more practical level, they also provide combat aid.

    Monark's combat feels like a deeper, more tactical system built around space and movement. Attack ranges are determined by character type and positioning, but in addition to controlling the protagonist and companion, you also control a number of Fiends.


    Monark has big ambitions and the potential to tell an interesting story about human motivations, though we'll have to wait a bit longer to find out how well he holds up on the landing.

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